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MTV Multiplayer: The time I lied to Luke Smith

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This entry was posted on 3/23/2007 3:04 PM and is filed under Game Endings,MTV News Multiplayer,Assembling the perfect game collection,DS matters,Length of Games.


The guys at 1Up have their Pile of Shame. This is a teetering stack of important games they never bothered to play. The slackers.

I report in Thursday's MTV Multiplayer that I shouldn't let myself get so cocky. I have my own Pile of Shame: games I played too much. "Hotel Dusk" was my example:

I was just growing tired of the game's crawling pace, and the main mystery of the game was losing its allure by the hour. I even told one of those 1UP guys, News Editor Luke Smith, I was bailing out. He had tried the game and decided the same. He was helping me quit. He told me not to worry. He said the game's praise was inordinately due to the blind devotion of Nintendo's most hard-core fans. They sometimes fall a bit too hard for a product, he pointed out. I should be able to walk away clean. I told him and I told others that I would give it up. I was done with "Hotel Dusk."

The shameful part, however, is that I didn't quit. And it's not that I kept playing because the game was good. I was in chapter three of 10 and not loving it. Back in college, I had a girlfriend who, in my opinion and that of some of my friends, didn't always treat me right. I'd unload my problems on my friends who'd just about get me to commit that I would walk away or not try to win her back. Next time I saw my friends? I had to admit, I was getting back together with my girlfriend.


Click the link above to read the rest and find out which other games are in this pile.

Shudder at my shame!

(If you're reading this entry after the week I posted it, you'll have to flip through the multiplayer.mtv.com site back to the March 21 entry)

 
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