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MTV Multiplayer: Lack-of-"Spore" Coping Strategies (that don't include "Diddy Kong Racing")

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This entry was posted on 5/10/2007 6:12 PM and is filed under MTV News Multiplayer,GameCube,PC Stuff.


How do you deal with the delay of a game you were really looking forward to? Anger? Denial? Maybe displacement? As I wrote in my Wednesday Multiplayer entry all are valid strategies.

(Playing "Diddy Kong Racing" is NOT an acceptable solution, Nintendo execs -- you who tried to make that game an acceptable substitute for the "Ocarina of Time" a decade ago)

Among the tips I recommend in the entry:

With no "Spore" at year's end, gamers will have to find replacements. No one game springs to mind, but the free online and PS3 versions of "flOw" certainly look as if they play like the primordial-ooze, "Pac-Man" part of the game. The obscure GameCube title "Cubivore" let players evolve a creature through several generations, allowing them to add one square appendage at a time through an extended cycle of life. A little two-square flopping thing could be evolved over an hour or so of play into a many-square thing that moved like a horse or butterfly or gorilla. There's also "Civilization," currently the world's most successful simulator of life's struggles on the planet. The undeniable difference, of course, is that the life forms of "Civilization" are people, whereas those of Wright's game are creatures with as many legs, eyes and green antennae as the player wants them to have.

Not buying my advice? Well, you won't be buying "Spore" this year either. Go solve your own problems then.

 
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