I played a bunch of games this past weekend, but what strikes me while I’m writing this is what I didn’t play of those games.
I almost finished side-scrolling real-time-strategy WiiWare game Swords and Soldiers (review coming from me on Kotaku later this week) without playing its multiplayer mode. My wife agreed to try a level of splitscreen with me so I could experience that part of the game for my review.
I’ve been playing PS3 third-person turn-based strategy game Valkyria Chronicles a little bit at a time, and I’ve ignored the “potentials” system in that game, a deep index of personality quirks that affect the performance of the members of the squad you lead into battle. One guy might become a worse fighter if you make him crouch too much. Another fights better if there are women nearby. One woman fights better when she’s standing on dirt. That’s too much depth for me. I’m ignoring it.
And I played The Sims 3 for a few hours without touching the furniture-customization options. I was barely interested in changing the color of the pieces of furniture I bought for my characters. For many Sims fans customization is the main draw of the game. But I’m ignoring it.
When we’re young our parents encourage us to clean our plates. But this weekend, I was struck by how much of my games — even the ones I enjoy — I choose not to consume.