Somewhere in my apartment is a copy of “Chronicles of Riddick: Dark Athena.” It’s in one of the many bags I took home from MTV or in stack of files. Maybe it has slid under the couch.
It can stay there.I’ve been reminded during this beginning of my week-long vacation that first-person shooters contain multiple meals. That’s a warning, in case you forgot as well. They’re best not consumed in one sitting or even taken in more than a few helpings a day.
They just don’t feel good to consume in a long sitting.
“F.E.A.R. 2” has solid gameplay and smart enemies. I played it through a good chunk of Monday. It is the latest shooter in my stack of games that need playing. I just confirmed before writing this, that it is, thankfully, my last.
Unless “Riddick” emerges.
Let’s hope it doesn’t.
Maybe no game is meant to be consumed in five-hour sittings, or spread more sparingly throughout a day. But I find shooters especially unhealthy for a vacation binge. All that killing becomes, pun intended, deadening. The dynamics of fear and weakness and power are lost. Combat becomes less of a thrill and more like the laundry or the dishes, an ever-mounting, never-exhausted chore. Each room I enter that has enemies in it who I have to kill is a disappointment. I’m looking for light and freedom, not five more guys to kill the same way I killed the last 84. I yearn for the first-person-shooter equivalent of a washing machine to handle this tedium for me.
Shooting. Shooting. Shooting.
I’d have liked this game more, perhaps, had I played it an hour a night for the nine or so I think it would take to finish it.
Now I just want it to end. Or to be interrupted by a driving level — not a mech level, as “F.E.A.R. 2″ did, because that’s just more shooting.
Have I reached a life quote of shooting games? Or at least of shooting game binges?
Or is it that the games with gameplay variety — the “Grand Theft Auto“s and “Fable 2“s and even the “Fallout 3“s — have made me less tolerant of games that show the only way to deal with this virtual world is through the cacophony of the barrel of a gun?
Next: “De Blob,” “Valkyria Chronicles,” anything that isn’t all shooting… please.